Mechanist Games has been hard at work on their upcoming post-Steampunk MMO City of Steam. We got a chance to play it a few months ago during one of the game’s Alpha access weekends and it’s pretty nifty. Well, the team has released a new Development Journal in which they explain their working relationship with the Unity game engine (which is popping up everywhere) and, well, barrels. Yep, barrels.
Now, I don’t know about you, but when I see a barrel in a game, I only want to destroy it. There’s usually loot or some sweet jewels or something inside these convex storage containers and they’re usually labeled, rather blandly, as ‘destructibles’ in gaming jargon. (The lonely Donkey Kong Country being an exception.) Well, Mechanist not only talks at some length about the importance of barrels in their latest journal, but actually includes a mini-game where you can simulate blowing up a squadron of the things – that is, I guess a bunch of them would be called a squadron.
City of Steam is still scheduled for release next year, so in the meantime, knock out some barrels, would ya?
Source: City of Steam Dev Journal