
Anno 2070
Played time: 2 hours
Back in the mid-90s, Virgin Interactive announced a game called Enemy Nations that merged the urban management of SimCity with the resource gathering and warfare of Command & Conquer. That game was a clunker when it finally released and nothing’s really filled that gameplay combination since. I hadn’t played any of the previous Anno games, but I hear they’re huge in Europe. This game is very well built, but its pedantic, sprawling tutorial had me yawning and ensured that a return would be nearly impossible.



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