Planes And Bombers And Dogfights, OH MY!

Posted by on January 31, 2011 at 2:08 pm

We were all talking the other day and came to the realization that we haven’t been playing a whole lot of games, lately. Afterwards, I sat down and though about it and decided that I have been doing quite a bit of gaming, I just haven’t been doing it on more that one title.

At least 100 years ago, when computers and gaming were in their infancy, people started making flight simulators. Of all the simulators released throughout the years, a small handful have stood out from the crowd and made a real impact on the gaming community.

Over time though, flight simulation has lost its popularity – either because people see it as “too nerdy” (I think we can all agree to thanking the “virtual airlines” for that one) or too complex (that would be the Microsoft Flight Simulator series that pulled that stunt) and, for many, too expensive given that some of the flight control rigs out on the market will run you upwards of $500 or more.

Saitek X65-F Flight Control System

Yeah...That's $500 worth of joystick.

They do still exist however, and there are still some stand-outs.

Allow me to introduce “Aces High 2”.

This is a first person, “relaxed realism” (meaning that it’s damned sure not an arcade sim but you don’t have to know how many inches of throttle and what prop angle are required to get your P-51 to start up, either) world war 2 MMOCFS or “Massively Multiplayer Online Combat Flight Simulator”. (Note : The video above, being picture in picture, is a combination of views as seen in the AH2 video player. The bottom left view shows what the action looks like in game)

AH2 is a 24/7, persistent state “war” which features aerial, seaborne (searial?) and vehicular combat (no foot soldiers running around, this ain’t World War 2 Online, kids) which takes place in “campaigns”. I am not heavy enough into the technical mumbo-jumbo to tell you exactly how long a campaign lasts but I am pretty sure it’s right around 1 month. Once the campaign ends, things get “reset” and the “war” moves to a different part of the operating theater.

I could go on and on about the ins and outs of dogfighting, strategic bombing, base capturing, tank combat, etc…but I would run on for pages and pages so I’ll leave you with this.

If you like dogfights and competition, give it a try. With a free 2 week trial and free full-version software, you can’t really go wrong and if you decide you like it and want to stick around, it runs the same monthly fee as every other MMO in the world…$15 USD.

Check it out at

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