This past week I’ve been sucked into a mobile game called Detonation. It’s simple, addicting and is something I can easily pick up and play for a few minutes when it’s slow. The game’s objective is to lead a bomb hanging from a crane to the exit, moving the crane up and down and side to side. Like I said, pretty simple. There are a couple of factors that make the game challenging though, the biggest being you, the player. I’ll get to that in just a second.
In Detonation, the levels are timed; moving your bomb over a SWAT member extends it while hovering over a terrorist shortens it. There’s also the physics aspect of the game, where an abrupt stop can surprise you when your bomb swings full-steam into a wall. Boom. Fail. Levels are set up in the Angry Bird sense in that you can get between one to three stars depending on how well you do, although I haven’t figured out the magical formula of getting three stars all the time. There’s over a hundred levels with the developer promising more in development.
Where was I? Oh, about how you are the biggest challenge in the game. As you progress through the levels, you develop this cockiness that will ultimately lead to your demise. You’ll hate yourself. I blazed through levels, going faster and faster until I got to a point where I failed instantaneously over and over again. I put the game down to collect myself, then I’d jump back in, this time taking my time.
There are a couple of things I’d like to see in the game though, like additional music and backgrounds. Another cool idea would be at the end of the level, instead of just going to an exit sign, your explosive companion could be like a bomb disposal container. Or something. Overall, this is a fun game that I think anyone would enjoy casually. Detonation is available for Android devices in the Play Store for $0.99.