Over the last several months we have talked a lot about the price of video games. Some devs and publishers are clearly trying to push prices down while others are fine with the status quo. Somehow though, we seem to have some developers who are more than happy to drive the price of video games up. I really can’t help but wonder how they get away with it.
We have developers like Bohemia Interactive who have released the ARMA III alpha and beta at significantly reduced price. We have Cloud Imperium who give users a sliding price scale to get in to the alpha, beta and final release of their upcoming game Star Citizen at a price which is comfortable to their wallets and then we have games like Kerbal Space Program and Minecraft who let users in for a pittance.
What really baffles me, though, is how we now have a game coming out on the market selling for $89.99. I mean that, too: it baffles me. It baffles me that video game developers have the balls to tell their consumers that they have to pay 90 bucks for a video game and it bothers me even more than some players are clearly willing to pay that much. Why?
Sure, sure, I know the Planetary Annihilation alpha was offered in a Kickstarter tier for $90 and if it wasn’t for the efforts of the gaming community the game wouldn’t be getting made. I get that. What I don’t get is why people didn’t vote with their wallets in the first place. $90 is too much to spend on a Kickstarted video game which may or may not even pan out (the videos, in my opinion, look like crap). I think backers would have been much smarter to e-mail the devel0pers and say, “look…I want to get in on this Kickstarter but I’m not paying you $90” and then made them lower the price.
Stop empowering these kinds of rip-offs people. If you don’t, I promise this kind of shit is going to get more and more prevalent and we’re all going to end up paying way too much for games. (Enter: Xbox One… Take a bow.)