The new changes mainly affect hardware and products. “Product simulations are prohibited. Projects cannot simulate events to demonstrate what a product might do in the future. Products can only be shown performing actions that they’re able to perform in their current state of development.” They say, under promise and over deliver.
The other big thing that applies to everyone is about risks. There are always risks with projects and creators need to be able to explain those better. The new question that must be answered is “what are the risks and challenges this project faces, and what qualifies you to overcome them?” Another big thing is, creators can’t offer multiple quantities. “Offering multiple quantities of a reward is prohibited. Hardware and Product Design projects can only offer rewards in single quantities or a sensible set (some items only make sense as a pair or as a kit of several items, for instance). The development of new products can be especially complex for creators and offering multiple quantities feels premature, and can imply that products are shrink-wrapped and ready to ship.” It makes sense to a point but they have added a very subjective loophole so we will see how that goes.
I welcome these changes because it seems Kickstarter gets more and more attention with every awesome project from people that don’t really realize what they’re doing. Then they get disappointed when something goes bad. I fully expect to receive what I’m backing but I also know I may not get it. Each one is a risk I’m willing to take.