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New Video and Details About Watch_Dogs, We’s Got Em!

Posted by on February 20, 2013 at 8:52 pm
Dayyyuuummm!

Dayyyuuummm!

Last year at E3, Ubisoft unveiled Watch_Dogs from out of nowhere. This game quickly intrigued everyone and looked badass. Since then there hasn’t been anything else that has come about, until now. Earlier at Sony’s PS4 “reveal”, Ubisoft showed off a walkthrough video that shows some new and awesome things about Watch_Dogs. Don’t worry if you didn’t see it because we’ve got it below with the rest of the details!

What is Watch_Dogs? Imagine every city is connected, lights, cameras, ATM’s, everything, to a central system. You play as Aiden Pearce, a brilliant hacker and former thug (seems like that wouldn’t go together, lol) whose criminal past led to a violent family tragedy. Now you are on the hunt for those responsible and you’ll be able to monitor everything and everyone around you as the ultimate weapon!

Hack the City

Watch_Dogs takes place in a fully simulated living city where, using your smartphone, you have real-time control over the city’s infrastucture. Treap your enemy in a 30-car pileup by manipulating the traffic lights. Stop a train, and then board it to evade the authorities. Narrowly escape capture by quickly raising a drawbridge. Anything connected to the city’s ctOS can become your weapon.

Street Justice

Living in the inner city Chicago where violence is best answered by violence, you have the skills to take the fight to the streets. Take down enemies by delivering devastating blows with your baton, or experience a shoot-out like never before with physics simulation that rivals anything in the shooter category. Overall, you will have access to more than 30 traditional weapons.

High Octane

With help from Ubisoft Reflections, the acclaimed studio behind the award‐winning Driver series, Watch_Dogs offers a stable bursting with horsepower. Get behind the wheel of more than 65 vehicles, each with state‐of‐art physics and handling, and explore the massive city while completing missions.

Everything is Under Control

Disrupt, the all‐new game engine dedicated to Watch_Dogs, uses advanced processing and graphics to deliver a stunning visual and an incredibly realistic experience. Disrupt gives you the power to affect the story, the city and the life of the population with your choices creating a ripple effect throughout the city.

Dynamic Navigation

Watch_Dogs gives you the ability to not only use the city’s ctOS to your advantage, but the streets as well. In realworld Chicago, cut through one of the buildings or climb to the rooftops to catch your target.

Watch_Dogs is set for holiday release, so around Novemeber this year and will be a launch title on the PS4. It will also be available for the PS3, Xbox 360 (Next-gen as well, I’m assuming), Wii U and PC. Pre-orders can be had now!

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