The world needs more cute Roguelikes from adorable husband-and-wife game developer duos, amirite? With a few retro controllers (although you can use any multitude of controlling devices that you’d like) and preferably with a few friends in tow, you can co-op your way deeper and deeper into this pseudo-2D dungeon, hacking and slashing along the way. Levels are procedurally generated (as they should be), as are the potion penalties and benefits. Drink a green potion once and it becomes, say, health for the rest of the game. Play again and it’s something else entirely. While we were only able to scratch the surface of an incredibly deep dungeon (some 50-plus layers), we got to experience life and death, the latter turning you into a disembodied glowing orb where you can suck up the souls of slain enemies in a bid to return to the mortal coil. We got about five layers deep and didn’t get to see much in the way of scenery, but if you’re dying for a simple Castle Crashers/Gauntlet-style co-op bash, this was incredible fun.