Sign Me Up: Next Xbox To Require Game Installations
As rumored, discs will become useless upon installation. …rock on!
It may sound like I’m joking, but this latest big rumor about the next Xbox has me absolutely giddy. Per some leaked Durango SDK documentation, Durango being the code name for the Microsoft’s new console, you’ll be required to install every last one of your titles on an included, sizable hard drive. Considering this is something I already do, I welcome our new used game-smiting overlords.
Nvidia Shows Off Realistic Ocean Simulator For New Games, Already Makes Me Sick
I got this notion that the motion of your ocean means “small craft advisory”.
In what may be the most technically exciting physics demonstrations I’ve ever seen, and perhaps the most jarring that will ever hit my stomach, Nvidia showed off their new ocean simulation at the ongoing GPU Technology Conference. At this point, I’m not sure why Nvidia doesn’t just co-opt the whole event considering their dominance, but I’ll just let things play out. I’ve included a video below courtesy of The Verge and it is frightening to think that a game would dare to set a first-person shooter on a vessel in the rocky waters they’re generating here.
Pre-order ‘BioShock Infinite’ On Steam, Get Original ‘BioShock’, ‘XCOM: Enemy Unknown’ For Free
Now that’s a deal!
While we’re super busy trash-talking BioShock Infinite‘s release strategy, let’s talk about how awesome BioShock Infinite and its release strategy are. If you’re buying the game for PC, you really have no excuse to not buy it on Steam because of the rewards that have come down.
‘Bastion’ Creators Bring Us A Dystopic Sword-filled Future With ‘Transistor’
I’m no expert at holding swords and such, but that doesn’t look like an effective way to dispatch robots.
Supergiant Games, the guys who brought us 2011’s artsy fantasy fighter Bastion are back with another fantastic looking action title set in a well-produced dystopic future. After nearly being killed by a group of assailants, the Transistor, the giant sword with extraordinary power that you see above, falls into the hands of a young woman, says Supergiant’s Greg Kasavin. We’ve got the teaser trailer below.
‘BioShock Infinite’s First Review Goes To IGN, Rest Of Us Pretty Irritated
Hell hath no fury like a reviewer scorned.
In a move that harkens back to the days of print magazines – and probably before that – IGN has been granted an exclusive first review of BioShock Infinite this Thursday night. This falls way ahead of the purported embargo for every other reviewing agent, which isn’t until next Monday. Of course, when you have gaming journalists like Geoff Keighley, Adam Sessler, and a rash of others crowing about the agreement, you know something’s a big deal.
Detonation (Mobile) Review: A Casual Physics Maze That Will Test Your Cockiness
You’ll have an explosive good time, amirite guys? …Guys?
This past week I’ve been sucked into a mobile game called Detonation. It’s simple, addicting and is something I can easily pick up and play for a few minutes when it’s slow. The game’s objective is to lead a bomb hanging from a crane to the exit, moving the crane up and down and side to side. Like I said, pretty simple. There are a couple of factors that make the game challenging though, the biggest being you, the player. I’ll get to that in just a second.
The Long Fall Of John Riccitello, The CEO Who Tried To Save Electronic Arts
The man who stepped down as EA’s CEO today.
We’ve all been waiting for this. It’s hard to say exactly when John Riccitello felt the clock was ticking, but so long as his company continued to tank, the knives became sharper with each loud brush. It seems like a fitting note that on the day his company announced compensation for issues related to their first major release of the year, Riccitello put forth his walking papers as CEO of Electronic Arts. To realize the blueprint of Riccitello’s demise, we need to go back to the end of Larry Probst’s tenure, who stepped down in April of 2007 having served sixteen years in the captain’s chair.
‘Fez’, The Puzzle-Platformer Game, Arrives On Steam May 1
I can see how things could get confusing. Fez, FEZ, yeah?
Fez, the game and not our beloved web site, is finally making its PC debut on Steam starting in May. The first of May, even. The struggle of developer Phil Fish was documented well in Indie Game: The Movie, but the result was a well-rounded platformer that defied a lot of expectations and was honestly pretty crazy when you peeled back the covers. You’ll want to get your Xbox 360 controllers ready.
EA Unveils Free Games For Beleaguered ‘SimCity’ Owners, Is Available Now [UPDATED]
“Isn’t it ironic? Don’t you think?” – Alanis Morissette on Electronic Arts’ server issues
Oh, EA. After a few weeks of continued issues with their big urban planning game, the company unveiled which games were going to be made free to anyone who purchased SimCity before May 25th. This means you still have a week to purchase SimCity and get a free game alongside. Ironically, only quick hands got a hold of which titles those would be because the blog post announcing it is inaccessible because of, ahem, server issues. Perhaps the company should ban liquor around the IT department.
‘Mars War Logs’ Graces Us With Its Presence, Brings New Screens
Awwww, such a cute puppy!
I’d actually never heard of this game before. Mars War Logs, an RPG brawler, comes out this Spring and we’ve got some media to explain what exactly it is. Let’s just say my itch for Mars-based action needs some scratching.


