Every Single Article Written by N - All 1343
In years past, E3 was usually a show where I focused on the big dogs: the Microsofts, the Sonys, the Activisions, but with the rise of crowdfunding and my growing distaste for the gaming zeitgeist’s lack of innovation, I made sure to spend plenty of time with the indie developers of this year’s show. Of course, the small-timers and oddities of E3 used to take up an entire hall at the Los Angeles Convention Center (Remember Kentia!) but are now a Battlestar Galactica-esque convoy of dreams and wishes. That didn’t deter me, though! Here are just a few of my favorites.
I don’t like wearing shoes. For one, it’s a hassle – I mean, you have to put on the socks and the shoes after all, step by step, on and on… – but for two, I just like the feel of not having two big surfboards below my feet. This has all come to light since I moved to Arizona to start working on the site full-time. Running took an unusual toll on my knees and the act of putting on (and subsequently removing) shoes became another reason to avoid it, so I just stopped in the weeks leading up to E3, an event I knew would exact a physical toll I wasn’t used to. So I started looking for new shoes.
With two new platforms come two realistic racers to elevate the artform and show what countless polygons and infinite textures can produce, but much like the platforms that sustain them, Forza Motorsport 5 and Drive Club do quite a bit to distinguish themselves beyond their obvious passion for cars. With my hands on both this past week for an entire lap, I decided to break down the comparison between the two from the small sample Sony and Microsoft decided to give me. With that, let’s investigate!
The N5 Show is back! N steps in with Cody, Russell and TC as we break down Zack Snyder’s Man of Steel in our spoilertastic review! Then we chat about E3 in our last E3 podcast in forever! Forever! (Or until next year.)
We’ve done E3 Awards before, but never like this! We are in it to win it and from beginning to end, we’re going to show you how we picked our winners and who won in our 11 main categories and our topical ones as well. Buckle in as we go over the best that E3 2013 had to offer!
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The end is drawing near and our three-way elimination is on! Maki, Katie and Abby (all ending in hard Es, of course) have spent the past two months making original comic strips to pitch to Penny Arcade’s Mike and Jerry. Now, they must formulate three more strips based on their new pitches with four hours on the clock. So what did they bring to the stage?
Microsoft, I’ve been an Xbox fan since you were still calling it the X-Box. Back when your best games still had “Madness” at the end. Back when Bill Gates was still CEO. I’m a fanboy, but I’m losing my faith and you’re not giving me much to run on. You’ve turned from the scrappy underdog to the ivory tower idealist who makes the worst possible assumptions of your potential customers. It’s a fate I never thought I’d see, especially as Sony grew more arrogant with their consoles in the past decade, but it has come true. Your sins are all in your message and it’s full of holes; an unworthy vessel against Sony, who is now gunning to destroy you. Here’s how you can make me believe.
So you run a gaming web site. You have a decent following, land some big exclusives (even if no one believes you) and good traffic and while you’re not an internet celebrity, you are willing to travel halfway across the country (or further) on your own time and dollar to cover the latest and greatest games for your readers. But even after building a network of contacts, you’ll simply be shut out by the biggest companies, even lied to. Coverage of the expo’s biggest events are ruled by an exclusive few, an inner circle – the IGNs, the GameTrailers and the Giant Bombs – and everyone else is shut out entirely. Unless you’re in the business of covering indie titles by small developers, gaming journalism boils down to being in an established circle of friends – the touted 300-400 full-time gaming journalists that this industry can support – having a lot of financial backing to kick your way in or being a major news outlet like ABC or Fox News. If you’re not any of those, you’re iced out of coverage at the highest tiers. Let me explain how getting your gaming site into E3 works.
At this point, you already know if you’re on the Saints Row train. Once a mere imitation of Grand Theft Auto‘s street gangsta motif, the series has found a new home in throwing out everything you know in favor of absolutely comical heights and abilities. I got to sit down with the game behind closed doors and now I’m more excited than ever about your new adventure as President of the United States. Yeah.
When I first started going to E3 as a retail-blooded, Exhibits Only punk nearly a decade ago, gaming swag was worth the trip alone. Seriously, you get a year’s worth of free clothing, a bunch of other braggables and proof that you attended this massive convention of your dreams. As an older gentleman of class and sophistication, I honestly try to avoid swag like the plague. In my five E3s, I’ve brought home 60 pounds worth of crap and 50 pounds of it is still sitting in storage. Swag is inevitable. They hand it to you and you don’t want to be that guy, so you take it. You get some good and you definitely get some bad. It doesn’t have to be this way though, so let me guide you through some examples of what to do and what not to do if you’re promoting a game.