A few years ago, I was invited to spend a few days in Orlando at Universal Studios’ parks. Every moment I was there, I was overwhelmed by the attention to detail. From the hotel rooms and signage to the parks and customs, everything was seemingly hand-crafted for a purpose, an artist’s hand behind each and every aspect. Nothing was stock or cloned. I’d been to amusement parks before, but this was so much different. It was incredible how much was attempting to grab my attention at any time. Playing Grand Theft Auto V, I felt the same thing: I was visually overwhelmed, but also distracted by any number of side quests and other kitschy activities that didn’t really exist in previous games. Thankfully, that’s what you get when you make the most expensive video game in history. While Rockstar still hasn’t learned all the lessons of its competition, it’s made a sandbox game for the ages.
The quintet is back with Cody and we’re here to discuss all kinds of new games we’ve been playing, plus yell at each other about random stuff. Come check it out, you’ll love it!
Welcome to our first post-Bro Sho, post-Pro Sho adventure podcast! Here, we chat about all the great announcements coming out of Gamescom in Germany, including relevations about the PlayStation 4, Xbox One and why The Elder Scrolls Online should or shouldn’t have a monthly fee. Very daring stuff!
Russell, Cody and N sit down to chat about the new Woody Allen film, Blue Jasmine, then settle into Gamelandia with Guncraft and Saints Row IV!
Yesterday, all of Google’s services went dark for several minutes. So far no one has stepped forward to explain what exactly caused the outage, but there’s one thing we know for sure: we’re really dependent on Google.
This week, Russell is back to talk about Neil Blomkamp’s new political-infused sci-fi actioner Elysium. Do you think Eminem would’ve done a better job than Matt Damon? Hmm! After that, we dive into the new Hyperloop transport technology that Tesla/SpaceX CEO Elon Musk is trying to will into existence. Dive in!
It’s hard not to look back and think about how much of a break Saints Row: The Third was for the series. What was once just a technically-proficient and cartoon-y Grand Theft Auto-like became a collection plate for every bizarre game idea developer Volition could think of. Like dildo bats. Since the series has become a race to become the most ridiculous sandbox game ever, I wondered what was left to do – or what could be done – in a sequel that finds itself in storefronts less than two years after its predecessor. The result is Saints Row IV, a game that simultaneously feels more ridiculous and less adventurous. Read the rest of this article…
Four years after the release of the stellar District 9, writer/director Neill Blomkamp brings us Elysium, a well-intentioned (albeit clunky) scifi actioner in the same vein. Blomkamp offers up visual spectacle, violent action, and social commentary in roughly equal measure. Elysium, however, lacks the punch of the director’s previous entry.
Did you miss us? We weren’t gone that long! N and Cody are back in the usual seats, but this week we’ve brought on Kelly! This week, we’re giving time to Ubisoft’s MOMCOT hack-and-slash The Mighty Quest For Epic Loot, which has summoned an extreme opinion from Cody. In our second segment, Kelly regales us with us time in the world of Animal Crossing: New Leaf, the Nintendo social town simulator, a game he bought a 3DS for! Stay tuned for incredible nostalgia and epic thrills!