Brave Review: Does a Bear Crap in the Woods?

Posted by: on June 22, 2012 at 6:48 pm
Brave Review:  Does a Bear Crap in the Woods?

Warning: This review contains some pretty massive spoilers. I was initially on the fence about spilling any plot twists in this review, because Pixar went to such great lengths to avoid allowing any such material to infiltrate their advertising campaign for the Brave. In this era of spoiler-tastic movie trailers and commercials, I thought that Pixar’s effort to preserve some mystery about the movie was commendable. After seeing Brave with my own eyes, I believe that the second half of the movie wasn’t kept under wraps because the studio wanted audiences to be pleasantly surprised. I believe the second half of the film was suppressed because it sucks.

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The FleshEatingZipper Star Trek Movie Marathon. Liveblog Starts Now!

Posted by: on June 22, 2012 at 9:05 am
The FleshEatingZipper Star Trek Movie Marathon. Liveblog Starts Now!

This was a cover of Time magazine. Awesome.

This is the stupidest idea. It’s also the greatest. I am going to watch every Star Trek movie end to end in live blog format. Two and a half captains (Pine doesn’t really count). Five Enterprises. Eleven films. Twenty-four hours. I am there for you. Are you there for me? Play your film alongside and join me in an amazing journey down memory lane in what is probably science-fiction’s most famous franchise. Check the schedule below!

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Let’s Talk About A Little Band Called Quartus

Posted by: on June 19, 2012 at 9:57 pm
Let’s Talk About A Little Band Called Quartus

The guys from Quartus…ok so it’s not REALLY a “little” band.

I’ve recently become aware of a band called Quartus, from Omaha, Nebraska. Now, I’m usually not the type to be talking about music and I’m certainly not one to write articles about it but I have to be honest and say…They made me do it!

Actually, their sound made me do it. I’m generally into music that’s faster, harder, and louder, – Like Killswitch Engage, Slipknot, and Disturbed – but these guys have a great quality to their music. They’re clean, they have a full, robust sound and since I have to admit that I am actually a huge fan of Dave Matthews, that likely draws me to these guys because they have the same kind of feel.

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Jeff, Who Lives at Home Review: White People with Problems

Posted by: on June 19, 2012 at 9:27 pm
Jeff, Who Lives at Home Review:  White People with Problems

The first scene of Jeff, Who Lives at Home encapsulates the entire movie. The film opens with a close up of Jason Segel’s face as he explains into a tape recorder that he loves M. Night Shyamalan’s Signs, because the movie parallels his own world view that everything in the universe is connected, and destiny drives everyone towards a perfect moment. He concludes by questioning what destiny has in store for him. Segel’s performance here is straight-faced and perfectly sincere. The camera cuts to a medium wide shot, revealing Jeff sitting on the toilet, his pants around his knees. He delivered his heart-felt monologue while taking a crap. Clever.

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Falling Skies Season 2 Premiere Review: Has Anything Changed?

Posted by: on June 18, 2012 at 3:10 pm
Falling Skies Season 2 Premiere Review: Has Anything Changed?

Last night Falling Skies season 2 premiered, so I sat down to catch the entire 2 hours to see if anything has changed or if it got better. Spoilers are ahead. After the season finale we were left with Tom Mason about to get on an alien ship and that’s where season 2 starts off. Read the rest of this article…

A “Draw Something” TV Show? Please, No.

Posted by: on June 18, 2012 at 11:24 am
A “Draw Something” TV Show? Please, No.

My response to anything Zynga related.

My dislike for social gaming goes beyond anything comprehendable (NSFW). Well, guess what? It’s about get even more distasteful. Zynga has partnered up with CBS to air a reality show based on one of the shittiest mobile games ever — Draw Something.

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The Jerk Theory Review – Should’ve Kept This Film In The Vault

Posted by: on June 18, 2012 at 8:19 am
The Jerk Theory Review – Should’ve Kept This Film In The Vault

Look. If you send us movies, chances are good that we’ll review them. Yes, I’m talking to you, the guy with the ABC Family reject high school romance film that was produced five years ago (our lovely lady lead brandishes an original iPhone, for instance) and has spent the subsequent time since sitting in a moisture-free locker. Yeah, we’re still gonna give it a look over. So, here it is: skip this movie. Still not sufficiently warned? Read on…

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Rock of Ages Review: Another Nail in the Coffin

Posted by: on June 16, 2012 at 1:36 pm
Rock of Ages Review:  Another Nail in the Coffin

Rock of Ages hits theaters this week, a safe, sterilized elegy to the over-the-top hair metal of the ‘80s. Rock of Ages contains all of the stupidity and cheesiness of the ‘80s but none of the gross excesses and none of the fun. This muddled mess of a musical won’t win over any new converts, and it will likely turn off die hard fans.

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Sherlock Holmes: A Game of Shadows Review: More of the Same

Posted by: on June 13, 2012 at 8:44 pm
Sherlock Holmes:  A Game of Shadows Review:  More of the Same

The world’s greatest detective and his long suffering sidekick return again to save the European continent in Sherlock Holmes: A Game of Shadows. If you hated Guy Ritchie’s over-amped, slap stick-y approach to Sir Arthur Conan Doyle’s iconic detective, you’ll detest this movie. If you liked it, you should like this. A Game of Shadows is essentially more of the same, but with flashier action sequences and a more convoluted plot.

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Indie Game: The Movie Review – The Challenge Of Being A Small Developer

Posted by: on June 12, 2012 at 4:53 pm
Indie Game: The Movie Review – The Challenge Of Being A Small Developer

FEZ (no relation) developer Phil Fish struggles at PAX East when his demo stations keep crashing

Disclosure: I contributed to Indie Game: The Movie’s development through its Kickstarter campaign and received the title free and a “Special Thanks” credit as part of the tiered reward system.

One thing that becomes abundantly clear walking around the halls of E3 is how much game development has become a science. Titles are pitched, given a precisely-calculated budget with precisely-calculated personnel, developed to include specific features at certain milestones, and then marketed on specific focal points by teams of public relations agents. Games didn’t used to be this way, they were developed by one or two people in garages who just hoped to make enough money to make their next title and not have to return to the land of retail work… or worse. Those people are still around, but now they’re making iPhone games or Xbox Live Arcade titles – a class of games that didn’t exist ten years ago. Indie Game: The Movie takes a look at three of these developers as they bring their games from hand-sketched drawings to a title you download to your console.

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