“We’ve Heard It A Few Times” – 343 On Halo 4’s Resemblance To Metroid

Posted by: on June 4, 2012 at 12:37 pm
“We’ve Heard It A Few Times” – 343 On Halo 4’s Resemblance To Metroid

In its thunderous open, Microsoft showed off just one of the many fruits of 343 Studios’ work on Halo 4 with a brief introduction to the single-player campaign during their E3 2012 press onference. As we covered in our live blog, the jungle level they had shown seemed awfully reminiscent of Retro’s first-person reboot of the Metroid series. From the more complete visor, to the glowing bug-like enemies and an alien super soldier with a small avatar/chopper in its back. All the time I watched this, I was having flashbacks to Metroid Prime’s exploratory levels.

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E3 Live Blog – Microsoft Xbox 360 Press Briefing

Posted by: on June 4, 2012 at 10:03 am
E3 Live Blog – Microsoft Xbox 360 Press Briefing

That’s right kids, we’re here and it’s getting ready to kick off. We’re about 30 minutes from the official start of the briefing and the place is PACKED.

Make sure you stay tuned on this page because the updates will start coming soon and will keep rolling throughout the duration of the conference!

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E3 + FleshEatingZipper = Happening. Right Now.

Posted by: on June 3, 2012 at 6:35 pm
E3 + FleshEatingZipper = Happening. Right Now.

We have arrived! After a number of hours on the road, we have arrived at the Electronic Entertainment Expo and we’re super-excited to show you what we’ve got going on!

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Alan Wake’s American Nightmare Review – Remedy Returns To Its A Roots… A Bit

Posted by: on May 29, 2012 at 8:23 am
Alan Wake’s American Nightmare Review – Remedy Returns To Its A Roots… A Bit

I REALLY loved the original Max Payne…

Let me clarify that statement: Alan Wake IS NOT Max Payne, and in fact, most of what makes up Alan Wake, is fairly far removed from Max Payne. You cannot deny, however, that there are some very heavy similarities to both, one of the key factors being that both are essentially 3rd person shooters, and in fact, I feel that May Payne is, and will always be one of THE best in that category. It just felt GOOD, and you weren’t zoomed in over the shoulder necessarily, you had a birds- eye view of the world, and you could get a feel for the surroundings because of the camera placement and angle. Of course, you can also talk about the quote/unquote bullet-time effect that Nick mentioned in his review of Max Payne 3, but really, the game was far more than just that, it was a Noir-esque thriller with elements of horror, mystery, conspiracy and action. The character may have had some campy, cheesy metaphor-ridden dialogue, and I’m sure most of you, after seeing it once, skipped the comic-book style cutscenes (I liked them honestly), but the game was solid in most respects, and created a classic in and of itself..

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Curt Schilling Is An Asshole

Posted by: on May 25, 2012 at 10:23 pm
Curt Schilling Is An Asshole

He's not smiling so much now.

Companies close. People are laid off. Families are displaced. Careers are lost. With all of capitalism’s successes, there is a dark side to failure that can affect us all in ways that are incredibly intimate. It’s simply part of the game. In 2006, former Major League Baseball pitcher and board game/MMO enthusiast Curt Schilling founded Green Monster Games (later 38 Studios) to produce games that he wanted to play. Six years later, the company was closed abruptly with nearly four hundred jobs lost in a debacle that has the entire gaming industry buzzing. So what went wrong?

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SOE Releases Another PlanetSide 2 Video – YUMMY!

Posted by: on May 25, 2012 at 8:45 pm
SOE Releases Another PlanetSide 2 Video – YUMMY!

Yes, folks, PlanetSide 2, the upcoming MMOFPS title from Sony Online Entertainment has been given another treatment with another video, this one showing off aerial combat and strafing sexiness.

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SOE Celebrates The 9th Anniversary Of Planetside With New Comparison Screenshots

Posted by: on May 25, 2012 at 2:44 pm
SOE Celebrates The 9th Anniversary Of Planetside With New Comparison Screenshots

On May 20, 2003, Sony Online Entertainment launched Planetside, the biggest and most interactive FPS in history and the first of a new genre of MMO – the MMOFPS or Massively Multiplayer Online First Person Shooter.

Planetside was hugely successful and set a very high standard for first person shooters to come. Now, 9 years later, and with the announcement of Planetside 2, Sony Online Entertainment has released a series of screenshots, comparing the old with the new.

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The E3 Rumor Mill Is A-Churnin’ – Here’s Some Of What It’s Spitting Out

Posted by: on May 23, 2012 at 11:15 pm
The E3 Rumor Mill Is A-Churnin’ – Here’s Some Of What It’s Spitting Out

Every year, the coming of the E3 Expo generates tons of hype and a vast array of rumors and predictions.

As I write this, E3 2012 is only 2 weeks away. The rumors started hitting the internet months ago but the closer we get, the faster they are generated and, at this point, they are dripping out of the woodwork.

I’ve already done an E3 predictions article, followed up by another written by Nick and in many cases our predictions are fairly divergent. Those predictions are based on rumor, speculation and a bit of research, in most cases. The rumors we run across are…well, they’re rumors. We don’t know who started them, or when, or how, but someone started them and once they take off, they spread like wildfire.

So since we’ve already gotten our predictions out of the way, let’s have a look at some of the other unconfirmed goodness which may or may not grace us at E3 2012.

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Building Oceana: The Verge’s Minecraft Pyramid – Final Week

Posted by: on May 21, 2012 at 10:27 am
Building Oceana: The Verge’s Minecraft Pyramid – Final Week

The completed outer casing of Oceana

This is part of an ongoing series chronicling the construction of Oceana, an epic Survival-built megastructure on the Vergecraft server. Be sure to check them all out!

Week OneWeek TwoWeek ThreeWeek FourWeek FiveFinal Week

This was a red letter week for our favorite digital pyramid as we hit several major milestones in its creation and step into a whole new phase of construction. Now that Oceana is complete as a structure, we shift toward the individual modules that will make the pyramid a self-sustaining city. So what did we get done this week? Let me show you…

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Max Payne 3 Review: Not The Rock Star I Was Hoping For

Posted by: on May 21, 2012 at 8:05 am
Max Payne 3 Review: Not The Rock Star I Was Hoping For

Max Payne 3 is a pretty good game. It’s lathered in world-class production values, amazing graphics, some pretty tight controls, and it’s a pretty competent shooter in its own right. The first game in the series since 2003’s Max Payne 2: The Fall Of Max Payne by previous developer Remedy, this entry is instead produced by an amalgamation of Rockstar’s studios. This seems pretty coincidental considering Max Payne 3 feels like an amalgamation of other games and movies, rather than a solid creation in its own right. Oh sure, it’s a pretty good game, as I mentioned, but I didn’t buy it to indulge in the Houser brothers‘ love letter to international crime thrillers, I bought it to continue the Max Payne lore. So how does it do in that regard? Not quite as well.

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